Resume
Projects
Technical Artist @ Stray Blade
10/2020 - 4/2023
Stray Blade is a third person, action-adventure sword fighting game where you play a rogue adventurer exploring the ancient Valley of Acrea with your companion.
I started as an VFX intern and got promoted to the only Technical Artist after three months. It was developed in Unreal Engine 4.
Tools
Here are some Tools I am professional in
Unreal Engine 4
Godot 2
Photoshop CC
Blender
Unreal Insights
Versioning Systems
Here are some Tools I am proficient in
Unity 2018
Target Manager for PS5
XBOX Manager GDK
Here are some Tools I know my way around
Substance Painter
3DSMAX
MAYA
Python
About me
I am an ambitious Technical Artist currently living in Berlin.
​
I found my passion for video games in high school and decided I want to be a part of making them. Since then I got my Diploma at the S4G School for Games GmbH as a state-approved Game Artist, here I mainly focused on Shaders, VFX and 3D-Art.
I love working together with enthusiastic people and creating amazing games, though I am very capable to work on my own. I am a very motivated and adaptive self-learner with a broad skill set and a passion for problem solving and Shaders.