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Start: Projekte

Resume

Projects

Start: Projekte
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Technical Artist  @ Stray Blade

10/2020 - 4/2023

Stray Blade is a third person, action-adventure sword fighting game where you play a rogue adventurer exploring the ancient Valley of Acrea with your companion.
I started as an VFX intern and got promoted to the only Technical Artist after three months. It was developed in Unreal Engine 4.

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VFX-/Technical Artist for Soliris

06/2019 - 08/2019

Soliris is a game developed for the Tobii eye tracking technology. The player's objective in Soliris is to dispose trash, chide polluters and bring back life to the planet’s environment. 

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Technical Artist for Lockdown

09/2018 - 03/2019

Lockdown is a base wave defense FPS in a sci-fi factory. It is being developed as a student project in the Unreal Engine

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VFX-Artist for Railbound Frontiers

03/2018 - 09/2018

Railbound Frontiers is a Tower Defence Game with towers movable in real-time and a Sci-fi environment on a distant foreign planet. It is being developed as a student project in the Unity Engine.

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VFX-Artist for Robolution

09/2017 - 03/2018

Robolution is a 2.5D sidescrolling shooter with a cyperpunk setting. It is being developed as a student project in the Godot Engine.

Work Desk

Tools

Here are some Tools I am professional in

Start: Dienstleistungen
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Unreal Engine 4

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Godot 2

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Photoshop CC

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Blender

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Unreal Insights

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Versioning Systems

Here are some Tools I am proficient in

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Unity 2018

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Target Manager for PS5

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XBOX Manager GDK

Start: Dienstleistungen

Here are some Tools I know my way around

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Substance Painter

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3DSMAX

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MAYA

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Python

Start: Dienstleistungen

About me

I am an ambitious Technical Artist currently living in Berlin

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I found my passion for video games in high school and decided I want to be a part of making them. Since then I got my Diploma at the S4G School for Games GmbH as a state-approved Game Artist, here I mainly focused on Shaders, VFX and 3D-Art.

I love working together with enthusiastic people and creating amazing games, though I am very capable to work on my own. I am a very motivated and adaptive self-learner with a broad skill set and a passion for problem solving and Shaders.

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Start: Willkommen
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