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09/2017 – 03/2018
VFX-Artist for Robolution
Robolution is a 2.5D sidescrolling shooter with a cyperpunk setting. It is being developed as a student project in the Godot Engine.
Responsibilities
Mainly VFX and Lighting and UI-Implementation
Some 3D-Art, Level Art and Performance Optimization
Software Experience
Good GD-Script (Phython similarity) understanding
3DsMax 2017, Godot 2, Photoshop CC
VFX-Artist for Robolution: Lebenslauf
VFX-Artist for Robolution: Projekte
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